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Corporations will push humans into alternate realities
#11
Get Boldened Wrote:Octahedron, are you saying that people will become so dellusioned that reptiles will just shapeshift in front of them and they won't know?

I don't think the public will accept corporation pushes to virtual reality. I imagine the threshold would just be video games, virtual reality goggles, and some electronic medium for role playing. The research university has ethical studies and the news media talk about ethics not without a purpose.
I think: it could be in the beginning.

Shapeshifting in front of them (1st: in a digital way) will lead people to accept "the absurd thing".

the next step is the imprinting of a reptilian or androgyn culture in the subconciousness of the society. It matches perfect with a New World religion supported by a globalwide accepted bi-sexuality and sexual anarchy.

All the electronics will be developed to things to interconnect and force this reptilian (& left-brain) culture. It fits perfect in the reptilian mind-control system.
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#12
Well, there are many ufo movies, but seeing a real ufo would still freak someone out. But if you're talking about making 3d projection public, using that to project reptoid alien beings in theme parks like Universal Studios (and the equivalient in European/Asian/African/South American/Canadian/Australian/etc), and then broadcasting that in news, and then people see them for reals, they would suspect the government.
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#13
Yes, suspicious; but that is not what will happen often; it's a subtle thing within the big picture.

the clue is this: All the electronics will be developed to things to interconnect and force this reptilian (& left-brain) culture. It fits perfect in the reptilian mind-control system.

It's the reptilian mind in us (we "humans") which will be activated and stimulated by all these electronics. Earth-humans have a reptilian brainstem and have reptilian DNA, say average 15%, as you know.
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#14
Here's another interesting story about Second Life.

333 and 666 Exposes Second Life Virtual Game as Illuminati Mind Control
(Scoreboard Canada contributor April 26th, 2007)

The online virtual reality game Second Life has become all the rage. People and Corporations from all across whatpasses for the real world are getting into it. The game allows a player -for a fee- to become someone else, have a different career, body, relationship and even to "own" virtual realty. There will soon be banks and other commercial enterprises that will have Second Life branches, stores and outlets. This is all very cool until one begins to see what is hidden in reality behind the virtual fantasyland. The purpose of this article is to provide the reader with background information on this issue and to present material that can allow anyone that chooses to play the game the ability to do so with open eyes...or eye - since the symbol of the company behind this is a hand with an eye in the palm, a clear Illuminati linked symbol.

Background on Second Life and general info:

   1.  There are even Linden dollars in Second life with conversion rates to real currency , if the US Dollar can still be called that. more

   2. This link shows the symbol of second life on the upper left of the screen. A LEFT HAND with and EYE IN THE PALM. One can also construe 3 SIXES out of the design. Please do not take this writer's word for this - simply see for yourself. more

   3. The symbol or palm itself as a 6 is noted by a website called seriousgamesource. more .

OCCULT LINKS TO SECOND LIFE VIRTUAL GAME EXPOSED:

   4. The left hand path describes so-called "immoral religions" and implicates Baphomet, the god of the Templars. more . The "Black Brothers" more .

   5. The eye in the palm of the hand meaning in the occult - numerous examples: more . Links to Jewish and Arabic magic = more .

   6. "The Serious Business of Serious Games" includes the pentagon, CIA and so forth as players - no pun intended more .

   7. The creator of Second Life is Linden Labs. The original address for Linden Labs was numbered 333. more .

   8. The number 333 has connections with the evil side of the occult and numerology. more.

   9. Mitch Kapor is the Chairman of the Board of Directors of Linden Labs. more . He is also the founder of Lotus Development Corporation now owned by IBM. more.  He is also the founder and leader of the ELECTRONIC FRONTIER FOUNDATION. more.

   10. The Electronic Frontier Foundation is located at a 666 address.  scroll to bottom. more Everyone apparently associated with these entities at the top appears to be a zionist. Kapor, Rosedale , Rotenburg. The book of Exodus mentions  the land of milk and honey i.e.; Israel in 33:3 Exodus. more .

The Illuminati Rothschild empire is heavily linked to 333 numerology going back to a building in Chicago owned by the clan in the 1870s. 333 S. State, now Goldblatt's building. See #20 Google Chicago Rothschild 333. more .

   11. Lotus Development Corporation is ALLEGEDLY on a list of CIA front companies as noted in this website. The reader should determine this through his/her own research: more.

   12. Mitch Kapor is , of course,  a graduate of Yale, class of 1971. No one ever mentions or discusses or asks the question as to whether or not he is a member of one of the numerous secret societies located in that Coven-College. more .

   13. One of the corporate entites that has taken a keen interest in having a virtual presence on Second Life is the dutch bank ABN AMRO. more. The Rothschild Empire has extensive links to ABN AMRO: more or google ABN AMRO Rothschild.

   CONCLUSION:

   Second Life is an Illuminati Psyops and Mind Control Project. It is that simple.... 

http://www.scoreboard-canada.com/babylon...ndlife.htm
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#15
The Thing , The monster perhaps.

The central Second Life computerserver is the perfect prologue of the idea of the Beast Computer.

the Illuminati are real smart guys.  :?
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