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Video Games
#11
:D AJ, I understood it to be the main character in the video game that says that , not Zodd42.
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#12
Ah yes, thanks MN I have re-read that! Doh….
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#13
Yeah, it's hard to explain. The main character is in some kind of research facility, strapped to a table called the Animus which unlocks memories in his DNA and you don't play as him very much. Instead you play as Altair, his ancestor who was an assassin in Judea at the time of the crusades. The game gets pretty weird when you discover the Templars are after some "artifact" they call Eden which reminds me of Ambrosia, or the Philosopher's stone. It seems to be alien in origin and gives its owner incredible powers. According to the game it was the apple in the garden of Eden, parted the Red Sea, was used by a carpenter to walk on water, etc.

Check out these clips from the end of the game:

http://www.youtube.com/watch?v=I02AMTwgOoM
http://www.youtube.com/watch?v=3N-f9uddg_4
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#14
Interesting Zodd42, I believe these games are a good test on your ability to control triggers within your own mind pattern, as they create this essence for the ego, because most games give you the task of ‘defeat’ however I know many young people that can get rather mad when they are defeated, so if you can control the balance of ‘playing a game’ against ‘the game playing you’ then it is a good self assessment.
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#15
Oh yes. When I was young I had that problem. People can be really competitive. I've seen grown men get bent over a 'friendly' game of scrabble.

Speaking of kids getting mad when they lose here is something I have noticed:

Games can really inflate the ego while you play them. In most games your character is totally superhuman in some way. This makes you feel powerful and in control. This is why kids (and adults) can get so angry when they lose. They play the game to feel superior and win, not to lose and feel dejected.

Games now can also be very emotionally charged... and since most children spend 8 hours a day sitting in a desk, and then come home to sit in front of a video game for hours at a time, these emotions have no physical or creative outlet. The game in turn becomes a replacement for this outlet, and playing the game becomes a form of expression in the mind of the player. When their grip of control over their virtual world begins to slip, those suppressed emotions can come out in angry outbursts.


But what did you think about all the esoteric symbols in those videos? Isn't this thing getting a little ridiculous? And ...LIZARD PEOPLE?! C'mon. They're just laughing in our faces.
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#16
Very true what you say about the kids Zodd42, but it really comes down to the parents, they use television, video games and the PC as a baby sitter, so the real intention is not for the kid to get programmed, but for the kid to not know affection, interaction or family togetherness, and when these kids grow up with the virtual mind and no emotional understanding that is where the real problem begins.

No, I do not think they are laughing in our faces, by doing what they do; they are actually interacting in universal law, because even though it seems like total deception, they are providing truth within trickery.  
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#17
I played a lot of driving/car games when I was younger, I think those are a little less unhealthy. And there's the games with wonderful atmospheres, a world of it's own.

A star wars jedi game I played once had the big bad guy as a lizard named Desann.
I liked the jedi stuff when I was younger, also I noticed the new star wars movies are connected to nwr. More so than greenstar for me. I was young:?

My favorite game was something called metal gear solid, where the main character was named solid snake. And he had a evil twin named liquid snake. They were genetically engineered soldiers. The goal was to stop a big weapons project where they planned to take over the world.

I remember I loved it, it had a great story and a great atmosphere. The sequels were poor though.

Healthier than drugs:)
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#18
Astrojewels Wrote:No, I do not think they are laughing in our faces, by doing what they do; they are actually interacting in universal law, because even though it seems like total deception, they are providing truth within trickery.  
I totally agree they they are giving us the truth within trickery, but I still think they are laughing at us.  They are playing games with us, and they love it!  They find it hilarious most of us are "too stupid" to catch on.  I've heard Rockefeller's speeches.  He acts like a cat toying with a mouse before he eats it.  I think humanity will turn the tables eventually, but right now that's how I see it.  Further destroying the bonds between children and parents is a huge part of their agenda.  Their dream child is one who looks to the state as a parent.


I've played MGS.  In the sequel you find out there is a third brother, Solidus, the ultimate soldier who also holds the office of president of the United States.  They also tell you that the government has no real power, and the planet is actually being run by a group of shadowy elite men called The Patriots who engineer wars to suit their needs.  Hmmm.... sounds very familiar.

The whole genetically/cybernetically modified super-soldier seems to be a recurring theme.  Halo, BioShock, Crackdown, Final Fantasy 7, Fear, TimeShift, Bionic Commando, Lost Planet, FarCry, Infamous, Resistance, Dark Sector, Killzone, and Quake all share this common thread.  These are just a few titles I KNOW of.  There are literally hundreds of thousands of games out there.  Soldiers with psychic powers... magic.... regenerating battle armor... human DNA spliced with animals... super strength... heightened senses... superpowers from gene altering injections ... control over the flow of time... cybernetic enhancements... I wonder if there is truth to all of this, or if this is something they wish to manifest.  Perhaps it has to do with their idea of "the god man."
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#19
Zodd42,

They do not do things for humor, but the cat and mouse analogy is perfect, why does a cat do this to a mouse or bird? Because it can…no other reason. Yet a smart mouse will use its tiny brain to outwit the cat.

The trick for anyone playing, do you feel its real or just a game. Yes the agenda is to separate emotional compassion, because the more you play the easier it is to kill people, and if this game attaches to the right mind pattern, reality and fantasy are both in the one hand.

Manifesting from human form has been around for a long time, the technology has improved 10 fold, which has allowed the graphics and weaponry to be star wars style with a twist. Morphing/mutating was in cartoons when I was a kid, and I am no spring chicken!
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#20
I know they are just games, yet they are becoming more and more realistic looking. The realism of all "in-game assets" has drastically improved, even if the action is over the top and unreal. I grew up on 8-bit Nintendo games like Mario, and now they have games that could be mistaken at times for a movie or TV show. I remember seeing a football video game on my neighbor's huge HDTV, and for several moments I thought it was a real football game. Games have gone from small 4 man development teams, to huge 5 year multimillion dollar productions. It is no surprise to see all the Illuminati symbols, and NWO plotlines. EA is slowly buying up all the developer's they can, and they are known to strictly control what is put into their games.

Many people I've known who play violent games are actually non-violent. It is like they transfer their negative emotions onto their virtual enemies so that they have no need to be violent in real life. However, they DO lack any kind of compassion. Gamers of all types seem to be rather apathetic, callous, and sometimes even cruel. Games like Grand Theft Auto make it incredibly fun to kill anyone and everyone for no reason whatsoever. Games like Call of Duty glorify the military and make war seem glamorous and fun. Though the people who play these games may be non-violent, they have been totally desensitized, and accept violence as normal human behavior. This can lead them to accept war, and even to enlist! America's Army is a massive online shooter that was designed as a recruiting tool.

On that note, I have met a small number of others that seem to me to be totally brainwashed, and ARE violent. They think it would be really fun to kill people. One such person told me he was going to join the Army so he could legally shoot as many people as possible. He didn't care who they were, just as long as he got to pull the trigger. Another individual who served multiple tours in Afghanistan and Iraq as an infantryman and a sniper, told me how fun it was to watch people's heads explode when shot with a 50 caliber sniper rifle from 1,000 yards away. He showed me a laminated map of a city in Afghanistan. There were multicolored lines marking military routes, and the city was divided into zones with American labels like Miami or Houston. There were a dozen or so little red triangles with numbers. He told me they were his "kill markers" and then gleefully told me that most of them represented boys less than 15 years old. I have no doubt both of these people played violent video games. They second one was also heavily medicated on prescription drugs.
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